This thread is for keeping track of character RACIAL trait changes after coming over from old Summit. If you bring a character over from old Summit and change their racial traits, you need to post that you've done so in here, listing the two traits you've taken. The traits can be found on the races page, here
Characters who started on new Summit DO NOT NEED to post in here as they've started with all of the new choices available to them.
Post by She Who Watches on Aug 25, 2018 13:44:07 GMT
Alexander's Racial Trait:
Determination: +25% Fatigue threshold . The Yamcha effect: “Why even try to stand against me?” All damage against characters with a lower power level than you is increased by +15%.
Post by Broken Stars on Sept 19, 2020 19:42:44 GMT
Broken Stars' new racial traits are:
Noble Warriors: Increase battle gains by 25% if you spare your opponent in a death match. and Mighty Souls: Gain 5%XTier stats while a form is active (must take tree 2 transformation path, does not stake with Transformation Form)
Energy Absorption: Start with the T0 Drain. Drain can be applied to physical techs. Any damage dealt to the opponent grants 2/3/4/5% based on your attack's tier
Unlimited Energy: Automatically recover 20 fatigue per turn, can no longer take the respite action. For every 25% of health that is missing, restore 5 less fatigue. (20 at 100%, 15 at 75%, 10 at 50%, 5 at 25%) Cannot be taken with Built to Last
"Well, son... Looks like 13 is your unlucky number."
Unlimited Energy: Automatically recover 20 fatigue per turn, can no longer take the respite action. For every 25% of health that is missing, restore 5 less fatigue. (20 at 100%, 15 at 75%, 10 at 50%, 5 at 25%) Cannot be taken with Built to Last
Android Barrier: Allows the total negation of any one technique used against the player, also makes the user's next action hard to deflect/dodge. Costs no fatigue and 1 action to perform. Once per battle.
Oozaru: (20% to Strength, Ki & Durability | MUST have tail | must have a Full Moon or Power Ball active | 10% fatigue per turn) Oozaru cannot be shut down and ends only if user runs out of fatigue at any point, the Power Ball or Moon are destroyed, or if the user loses their tail (see the break system in “systems and rules”). Can stack with “Power Up”. Cannot be combined with “Muscular Form” or Transformation - can only be combined with Transformations (boosts are added, not multiplied) once special missions are completed, learning to control and tame the beastly form (1 mission per transformation unlocked). If combined with a transformation, fatigue costs are also added together.
Demonic Power: Choose one Form (See Demon Transformations) that you don't normally have access to. You can access that form for a cost of 2 Fatigue per turn. (Double-Edged Form swapped out for Regeneration Form)
(Regeneration Form: Recover 5% HP per turn active.)
Built to Last: In battle, 50% of the fatigue rating of any attacks (physical or ki based) the user blocks is removed from their fatigue level (i.e. User blocks a 10% Ki blast and recovers 5 fatigue). Only counts on normal blocks (i.e. no barrier techniques or powering rage etc.). Cannot be taken with Unlimited Energy
Unlimited Energy: Automatically recover 20 fatigue per turn, can no longer take the respite action. For every 25% of health that is missing, restore 5 less fatigue. (20 at 100%, 15 at 75%, 10 at 50%, 5 at 25%) Cannot be taken with Built to Last
Android Barrier: Allows the total negation of any one technique used against the player, also makes the user's next action hard to deflect/dodge. Costs no fatigue and 1 action to perform. Once per battle.
So is Android 21:
Unlimited Energy: Automatically recover 20 fatigue per turn, can no longer take the respite action. For every 25% of health that is missing, restore 5 less fatigue. (20 at 100%, 15 at 75%, 10 at 50%, 5 at 25%) Cannot be taken with Built to Last
Android Barrier: Allows the total negation of any one technique used against the player, also makes the user's next action hard to deflect/dodge. Costs no fatigue and 1 action to perform. Once per battle.
Shiva is changing her Race Traits, mostly because Gift of Gab was done away with.
Shiva' newest Traits will be:
Mutant Transformations: Regeneration Form: Recover 10% HP per turn active. Costs 6 Fatigue per turn active.
Great Skills: Start with two extra signature tech slots
Post by She Who Watches on Sept 21, 2020 21:08:01 GMT
Alexander will retain Determination and Yamcha Effect
Asterion will switch Cannon Fodder to Mutant Transformation: Regeneration form (if only because he doesn't need more Strength (even if that would be funny)).
Malice doesn't change because Demon and Changeling traits didn't change.