Post by Captain Ginyu on Oct 11, 2020 19:43:16 GMT
Basics
Location/Traveling: Heaven
Travel Method: N/A
Dead or Alive: Dead
Level: 41 (98,156/103,199) --> 41 (99,812/103,199)
Alignment: Immoral / -124/-129 --> Evil / -154/-249
Battle Status: Unsuppressed and Dead
Specialization:
Level 10: Speedster I
Upgrades: +10% to Agility Stat in Battle.
Level 20: Speedster II
Upgrades: +20% to Agility Stat in Battle. | 1 Bonus Defense Action each turn.
Level 30: Relentless I
Upgrades: Fatigue gained is reduced by 10%.
Level 40: Transmuter I
Upgrades: When Transforming, choose one:
-Increase all Stats from your Transformation by 5%, but increase Fatigue by 1.
-No change; standard Transformation.
-Decrease all Stats from your Transformation by 5%, but reduce Fatigue by 1.
This can be changed at the cost of 1 Action during your turn.
Aura:
LVL 10 Color: Violet (+3% Str/Ki/Agi/Dura)
LVL 15 Burn: Xenophobic - A familiar, yet unfamiliar burn. (Deal 5% more damage to opponents who don't share a race with you, but 5% less to those who do. Hybrids count for 2.5% for each race instead.)
LVL 20 Special Color: Purple (+6% Str/Ki/Agi/Dura, +3% Max HP in Battle)
LVL 25 Effect: Glimmer (Power Up grants +25% instead of +10% to Strength and Ki.)
Gains
- (Mission - Medium Heaven) Trust a Saiyan to Throw Things out of Whack! = 2,514 Z, 503 EXP, 1,106 SP, and 5 TP.
- (Mission - Hard Check-In Station) Nobody Gets to opt out of Their Duties! = 5,017 Z, 903 EXP, 2,007 SP, 9 TP, and -30 Karma.
- (Mission - Easy Check-In Station) So am I Just an Errand boy now? = 1,252 Z, 250 EXP, 501 SP, and 3 TP.
TOTAL GAINS: 8,783 Z, 1,656 EXP, 3,614 SP, 17 TP, and -30 Karma.
Purchases
N/A
Learning
- Continuous Energy Bullet: (+13% Fat/16% Ki) Energy. A series of ki Blasts that swarm an enemy, but generally most of them tend to miss?
Split Attack - This can target a single foe for 16%, or two separate foes for 8%. [-10 TP]
- Cosmic Illusion Blast: (+10% Fat/15% Ki) Energy. A ball of ki that sticks to your opponent and then explodes. Deals no damage on the turn used, but deals its full damage on the following turn. [-10 TP]
- Double Energy Wave: (+11% Fat/14% Ki) Energy. Two waves of energy launched from the hands at a single target.
Hard to Negate/Overwhelm. [-10 TP]
- Double Sunday: (+13% Fat/14% Ki) Energy. User charges two spheres of energy in their hands and releases them as two separate waves. Can be aimed at a single opponent for 14% or used to attack two opponents simultaneously for 7% Ki damage each.
Hard to Deflect. Requires Double Energy Wave [-10 TP]
- Kiai-Ho: (+10% Fat/11% Ki) Energy. This is an invisible blast generated from the body, eyes, hands, etc.
Hard to Dodge, Stealthy. [-10 TP]
- Bionic Punisher: (+14% Fat/20% Ki) Energy. A more powerful variant of a classic, potent beams of energy are fired from the eyes.
Cannot be Dodged. Requires Eye Lasers [-15 TP]
- Destructive Wind: (+17% Fat/18% Ki) Energy. A funnel of energy charged air fired with a swing of the hand.
Hard to Dodge and Deflect. Stealthy. Requires Kiai-Ho [-15 TP]
- Weekend: (+20% Fat/26% Ki) Energy. User charges two spheres of energy in their hands and releases them as two separate waves which then track their target.
Split Attack. May be used to attack a single opponent for 26% Ki damage, or aimed at two enemies simultaneously for 13% Ki damage each.
Hard to Dodge. Requires Double Sunday[-15 TP]
- Final Explosion: (All Fat/120% Ki) Energy. A much more powerful version of Self Destruct. The user packs far more power into their bodies before they explode. The user immediately dies after using this attack, even if some effect would normally prevent them from dying.
Hits all Enemies and Allies. Requires Self Destruct [-20 TP]
TOTAL TP SPENT: 115
Equipment
N/A
Stats
Str: 70,790 (69,887 + 903)
Ki: 70,790 (69,887 + 903)
Agi: 70,790 (69,887 + 903)
Dur: 70,790 (69,887 + 903)
HP: 106,185
PL: 566,320
SP: 2 (0 + 3,614 - 3,612)
TP: 11 (109 + 17 - 115)
Zeni: 50,058 (41,285 + 8,783)
Notes
- Hit -130 Negative Karma, I am now of the Evil Alignment and can use both Villainous Mode, as well as Negative Karma Ball!
Location/Traveling: Heaven
Travel Method: N/A
Dead or Alive: Dead
Level: 41 (98,156/103,199) --> 41 (99,812/103,199)
Alignment: Immoral / -124/-129 --> Evil / -154/-249
Battle Status: Unsuppressed and Dead
Specialization:
Level 10: Speedster I
Upgrades: +10% to Agility Stat in Battle.
Level 20: Speedster II
Upgrades: +20% to Agility Stat in Battle. | 1 Bonus Defense Action each turn.
Level 30: Relentless I
Upgrades: Fatigue gained is reduced by 10%.
Level 40: Transmuter I
Upgrades: When Transforming, choose one:
-Increase all Stats from your Transformation by 5%, but increase Fatigue by 1.
-No change; standard Transformation.
-Decrease all Stats from your Transformation by 5%, but reduce Fatigue by 1.
This can be changed at the cost of 1 Action during your turn.
Aura:
LVL 10 Color: Violet (+3% Str/Ki/Agi/Dura)
LVL 15 Burn: Xenophobic - A familiar, yet unfamiliar burn. (Deal 5% more damage to opponents who don't share a race with you, but 5% less to those who do. Hybrids count for 2.5% for each race instead.)
LVL 20 Special Color: Purple (+6% Str/Ki/Agi/Dura, +3% Max HP in Battle)
LVL 25 Effect: Glimmer (Power Up grants +25% instead of +10% to Strength and Ki.)
Gains
- (Mission - Medium Heaven) Trust a Saiyan to Throw Things out of Whack! = 2,514 Z, 503 EXP, 1,106 SP, and 5 TP.
- (Mission - Hard Check-In Station) Nobody Gets to opt out of Their Duties! = 5,017 Z, 903 EXP, 2,007 SP, 9 TP, and -30 Karma.
- (Mission - Easy Check-In Station) So am I Just an Errand boy now? = 1,252 Z, 250 EXP, 501 SP, and 3 TP.
TOTAL GAINS: 8,783 Z, 1,656 EXP, 3,614 SP, 17 TP, and -30 Karma.
Purchases
N/A
Learning
- Continuous Energy Bullet: (+13% Fat/16% Ki) Energy. A series of ki Blasts that swarm an enemy, but generally most of them tend to miss?
Split Attack - This can target a single foe for 16%, or two separate foes for 8%. [-10 TP]
- Cosmic Illusion Blast: (+10% Fat/15% Ki) Energy. A ball of ki that sticks to your opponent and then explodes. Deals no damage on the turn used, but deals its full damage on the following turn. [-10 TP]
- Double Energy Wave: (+11% Fat/14% Ki) Energy. Two waves of energy launched from the hands at a single target.
Hard to Negate/Overwhelm. [-10 TP]
- Double Sunday: (+13% Fat/14% Ki) Energy. User charges two spheres of energy in their hands and releases them as two separate waves. Can be aimed at a single opponent for 14% or used to attack two opponents simultaneously for 7% Ki damage each.
Hard to Deflect. Requires Double Energy Wave [-10 TP]
- Kiai-Ho: (+10% Fat/11% Ki) Energy. This is an invisible blast generated from the body, eyes, hands, etc.
Hard to Dodge, Stealthy. [-10 TP]
- Bionic Punisher: (+14% Fat/20% Ki) Energy. A more powerful variant of a classic, potent beams of energy are fired from the eyes.
Cannot be Dodged. Requires Eye Lasers [-15 TP]
- Destructive Wind: (+17% Fat/18% Ki) Energy. A funnel of energy charged air fired with a swing of the hand.
Hard to Dodge and Deflect. Stealthy. Requires Kiai-Ho [-15 TP]
- Weekend: (+20% Fat/26% Ki) Energy. User charges two spheres of energy in their hands and releases them as two separate waves which then track their target.
Split Attack. May be used to attack a single opponent for 26% Ki damage, or aimed at two enemies simultaneously for 13% Ki damage each.
Hard to Dodge. Requires Double Sunday[-15 TP]
- Final Explosion: (All Fat/120% Ki) Energy. A much more powerful version of Self Destruct. The user packs far more power into their bodies before they explode. The user immediately dies after using this attack, even if some effect would normally prevent them from dying.
Hits all Enemies and Allies. Requires Self Destruct [-20 TP]
TOTAL TP SPENT: 115
Equipment
N/A
Stats
Str: 70,790 (69,887 + 903)
Ki: 70,790 (69,887 + 903)
Agi: 70,790 (69,887 + 903)
Dur: 70,790 (69,887 + 903)
HP: 106,185
PL: 566,320
SP: 2 (0 + 3,614 - 3,612)
TP: 11 (109 + 17 - 115)
Zeni: 50,058 (41,285 + 8,783)
Notes
- Hit -130 Negative Karma, I am now of the Evil Alignment and can use both Villainous Mode, as well as Negative Karma Ball!