Post by Serranna on Nov 19, 2018 0:04:11 GMT
Basics
Location/Traveling: Kanassa, not leaving yet.
Travel Method:
Dead or Alive: Alive
Level: 1 (0/100) --> 3 (503/599), 2TP
Alignment: Neutral
Specialization:
Aura:
Gains
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles,
3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
Purchases
Battleworn Saiyan Army Scouter: An old scouter that has definitely seen better days (Slot: Head | +5% Durability | Allows use of Sense technique | Activation brings +5% ki in combat for 5 turns)
Relic Space Pod: An extremely old spacecraft (Holds 1 person | No add-on slots | 5 day travel time)
Learning
Stats
Str: 650 (150 + 500)
Ki: 650 (150 + 500)
Agi: 109 (100 + 9)
Dur: 600 (100 + 500)
HP: 1,200
SP: 0 (0 + 1509 - 0)
TP: 7 (0 + 7- 0)
Zeni: 2,715 (200 + 2515 - 0)
Location/Traveling: Kanassa, not leaving yet.
Travel Method:
Dead or Alive: Alive
Level: 1 (0/100) --> 3 (503/599), 2TP
Alignment: Neutral
Specialization:
Aura:
Gains
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles,
3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
-(Thread type) Gains
-Mission #1 - hELlo, wOrlD - dragonballsummit.proboards.com/thread/608/hello-world?page=1&scrollTo=2782
2515z, 503xp, 1509sp, 5tp
Cursed Dagger - This is a very old dagger… Legend has it, this thing is haunted by all those it’s killed. Some say the lives it’s taken are trapped inside for eternity. It even has a misty green glow to it. Kill your opponent with his in battle and you can steal two techniques they have no matter the race. (+10% Strength).
-Mission #2
-Mission #3
-Personal #1
-Master Training
-Spar
-Death Match
TOTAL GAINS: 2515z, 503xp, 1509sp, 5tp
Purchases
Battleworn Saiyan Army Scouter: An old scouter that has definitely seen better days (Slot: Head | +5% Durability | Allows use of Sense technique | Activation brings +5% ki in combat for 5 turns)
Relic Space Pod: An extremely old spacecraft (Holds 1 person | No add-on slots | 5 day travel time)
Learning
Gigantic Press - T2 Starting Tech - 12% Str
The user charges into their opponent full force after shielding their body in a barrier of energy. Hard to block. Required for Gigantic Spike.
The user charges into their opponent full force after shielding their body in a barrier of energy. Hard to block. Required for Gigantic Spike.
Equipment
Equipping: Cursed Dagger, Battleworn Saiyan Army Scouter
Unequipping:
Total Gains: +10% STR, +0% KI, +0% AGI, +5% DUR
Weapon: Cursed Dagger - 10% Strength, Killing a foe allows the acquisition of 2 of their techniques w/ no race limits.
Head: Battleworn Saiyan Army Scouter - 5% Durability, Use Sense Technique. Activates to grant 5% Ki for 5 Turns
Hands:
Chest:
Waist:
Legs:
Feet:
Accessory:
Bonuses:
Weapon: Cursed Dagger - 10% Strength, Killing a foe allows the acquisition of 2 of their techniques w/ no race limits.
Head: Battleworn Saiyan Army Scouter - 5% Durability, Use Sense Technique. Activates to grant 5% Ki for 5 Turns
Hands:
Chest:
Waist:
Legs:
Feet:
Accessory:
Bonuses:
Stats
Str: 650 (150 + 500)
Ki: 650 (150 + 500)
Agi: 109 (100 + 9)
Dur: 600 (100 + 500)
HP: 1,200
PL:4,018
Total SP: 2,009
SP: 0 (0 + 1509 - 0)
TP: 7 (0 + 7- 0)
Zeni: 2,715 (200 + 2515 - 0)
Notes
Character Racial Traits:
Zenkai: Boost to battle gains depending on HP remaining after fight
Saiyan Pride: If health drops below 20% in battle, user regains 50% fatigue and receives a temporary 15% boost to all stats for 2 turns.
Saiyan Pride: If health drops below 20% in battle, user regains 50% fatigue and receives a temporary 15% boost to all stats for 2 turns.
Character OC Traits:
Audacious Striker - Serranna cannot choose to flee a combat, regardless of their odds or any technique/item they have. For every enemy her side is outnumbered by she gains either 5% Damage or 5% Extra Health. These bonuses are lost when the appropriate combatants are killed/KO'd/Flee.
Ardent Fighter - Serranna is always ready to prove herself in combat and feels the best friendships are forged with multiple blows and superior firepower. Serranna boosts the gains all partipants in combat threads by 5%, this is doubled if the fight is a full death match.
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