Post by Android 21 on Oct 13, 2019 1:22:45 GMT
Basics
Location/Traveling: Galactic Prison/ Traveling to Imecka
Travel Method: Highwind III - 50% Reduced Travel Time
Dead or Alive: Alive
Level: 26 (35,514/35,699) --> 28 (40,415/42,099), 12 TP Gains
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
Tears of the Sun
30,504z, 4,901XP, 13,002 SP, 50TP & 3 Alignment points & Transformation 1 Unlocked.
OTHER GAINS:
- Refunding Peace Warrior's Meditative Chamber, 5,000 Z
TOTAL GAINS:
EXP: 4,901
Z: 35,504
SP: 13,002
TP: 62
Purchases
- Item/Equipment:
- Prison Rations 2500z Restores 10% Health | The next Health Recovery effect you receive has its effect increased by 50%
- Emergency Medical Kit 7500z Restores 15% Health | Does not take an action to use
Total Cost: 10,000 Z
Learning
Technique: Glass Jaw Fatigue: 20% Damage: 27% Str Description: The user of this attack pulls back for a hard strike, aiming at the jaw, or something close to it and strikes with as much force as they can muster. Very Hard to Deflect, Very Hard to Negate/Overwhelm, Blackout 1, Crush 1
Total Cost: FREE (From doing EXECUTION thread, allowing prisoner to flee)
Equipment
- Removing Training Center - +20% SP Gains from Highwind III.
- Removing Jewelcrafting Station - Combine two Gems into a single Gem, adding bonuses. Only one combined Gem per weapon/weapon pair from Highwind III.
Other
N/A
Stats
Base Stats
Strength: 30,000 (22,200 + 7,800)
Ki: 11,000 (11,000 + 0)
Agility: 40,500 (40,000 + 500)
Durability: 30,000 (25,000 + 5,000)
With Bonuses
Strength: 45,000 (Equipment and Aura, 50%)
Ki: 12,320 (Equipment and Aura, +12%)
Agility: 66,825 (Equipment and Aura, +65% Agility)
Durability: 47,700 (Equipment and Aura, +59% Durability)
HP: 45,000 (71,550)(73,697 from Aura)
PL: 223,000 (343,690)
SP: 43 (541 + 13,002 – 13,500)
TP: 98 (36 + 62 – 0)
Zeni: 52,663 Z (27,159 + 35,504 – 10,000)
Location/Traveling: Galactic Prison/ Traveling to Imecka
Travel Method: Highwind III - 50% Reduced Travel Time
Dead or Alive: Alive
Level: 26 (35,514/35,699) --> 28 (40,415/42,099), 12 TP Gains
Alignment: Indecisive
Specialization: Socialite Tier 1: +5% Gains to Every Thread done with at least 1 other person.
Aura (Special Color): Flaring Violet Pink, +6% to All Stats, +3% Max HP in Battle
Aura (Burn): Wrapped: A quiet, covering burn | Crush or Blackout instead reduces Strength or Ki (respectively) to 33% instead of locking the techs entirely.
Aura (Effect): N/A
Battle Status: Active
Character Trait:
In Battle Trait: Analytical Mind: Android 21 studies her opponent for weaknesses while fighting. Each turn, she gains 1 charge of Analytics, which she can spend at any point to increase damage by 2.5% on any one technique per charge. She may also forego attacking on a turn (though she may still defend) to earn an additional charge of Analytics, to a maximum of 2 per turn. This maxes at 4 charges, increasing damage by 10% for the next attack.
Android 21 gains charges automatically every turn. But, if 21 spends a turn defending rather than fighting, she gains 1 additional charge of Analytical Mind for the max of 2 charges per turn.
Out of Battle Trait: The Numbers: When doing threads with GERO ANDROIDS (8, 13, 14, 15, 16, 17, 19, 20, Cell), 21 gains an increased 10% EXP and 5% SP.
Alliance: Red Ribbon Army
GainsSpecialization: Socialite Tier 1: +5% Gains to Every Thread done with at least 1 other person.
Aura (Special Color): Flaring Violet Pink, +6% to All Stats, +3% Max HP in Battle
Aura (Burn): Wrapped: A quiet, covering burn | Crush or Blackout instead reduces Strength or Ki (respectively) to 33% instead of locking the techs entirely.
Aura (Effect): N/A
Battle Status: Active
Character Trait:
In Battle Trait: Analytical Mind: Android 21 studies her opponent for weaknesses while fighting. Each turn, she gains 1 charge of Analytics, which she can spend at any point to increase damage by 2.5% on any one technique per charge. She may also forego attacking on a turn (though she may still defend) to earn an additional charge of Analytics, to a maximum of 2 per turn. This maxes at 4 charges, increasing damage by 10% for the next attack.
Android 21 gains charges automatically every turn. But, if 21 spends a turn defending rather than fighting, she gains 1 additional charge of Analytical Mind for the max of 2 charges per turn.
Out of Battle Trait: The Numbers: When doing threads with GERO ANDROIDS (8, 13, 14, 15, 16, 17, 19, 20, Cell), 21 gains an increased 10% EXP and 5% SP.
Alliance: Red Ribbon Army
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
Tears of the Sun
30,504z, 4,901XP, 13,002 SP, 50TP & 3 Alignment points & Transformation 1 Unlocked.
OTHER GAINS:
- Refunding Peace Warrior's Meditative Chamber, 5,000 Z
TOTAL GAINS:
EXP: 4,901
Z: 35,504
SP: 13,002
TP: 62
Purchases
- Item/Equipment:
- Prison Rations 2500z Restores 10% Health | The next Health Recovery effect you receive has its effect increased by 50%
- Emergency Medical Kit 7500z Restores 15% Health | Does not take an action to use
Total Cost: 10,000 Z
Learning
Technique: Glass Jaw Fatigue: 20% Damage: 27% Str Description: The user of this attack pulls back for a hard strike, aiming at the jaw, or something close to it and strikes with as much force as they can muster. Very Hard to Deflect, Very Hard to Negate/Overwhelm, Blackout 1, Crush 1
Total Cost: FREE (From doing EXECUTION thread, allowing prisoner to flee)
Equipment
- Removing Training Center - +20% SP Gains from Highwind III.
- Removing Jewelcrafting Station - Combine two Gems into a single Gem, adding bonuses. Only one combined Gem per weapon/weapon pair from Highwind III.
Other
N/A
Stats
Base Stats
Strength: 30,000 (22,200 + 7,800)
Ki: 11,000 (11,000 + 0)
Agility: 40,500 (40,000 + 500)
Durability: 30,000 (25,000 + 5,000)
With Bonuses
Strength: 45,000 (Equipment and Aura, 50%)
Ki: 12,320 (Equipment and Aura, +12%)
Agility: 66,825 (Equipment and Aura, +65% Agility)
Durability: 47,700 (Equipment and Aura, +59% Durability)
PL: 223,000 (343,690)
SP: 43 (541 + 13,002 – 13,500)
TP: 98 (36 + 62 – 0)
Zeni: 52,663 Z (27,159 + 35,504 – 10,000)