Post by Deleted on Feb 11, 2019 22:26:46 GMT
Son Goku 孫 悟空(そん ごくう)
Character Information
Character Name: Son Goku
Current Planet: Earth
Character Level: 30
Current EXP: 49,202
Power Level: 262,876
HP: 60,000
Strength: 30,000
Ki: 31,438
Agility: 30,000
Durability: 40,000
TP: 52
Zeni: 66,354z
Saga Tokens: 1
Racial Traits:
1) Zenkai: Boost to battle gains depending on HP remaining after fight:
Health Remaining Bonus
:
<100% +10%
<80% +20%
<60% +30%
<40% +40%
<20% +50%
2) .Saiyan Hide: Once per month, if the character has not been involved in any battles. They can gain a 2% boost to all stats.
Alignment: Heroic
Specialization: Lone Wolf 2
Aura: (White) +3% All Stats (except Health, PL)
Burn: Searing (5% SP Gains)
Special Color: (6% all stats and 3% to max HP)
Effects:-
Alliance: Vigilance
Character Traits:
Out of Battle: While RPing with the Z-Fighters, Goku and these players gain 5% SP. While RPing with the Son Family, Goku and these players gain 5% XP.
In Battle: In a battle against someone with a higher base PL than his own, Goku can apply up to 10% to his stats at his choosing for that fight, divided as he chooses.
Special: Son Family, Z-Fighter, Full-Blooded Saiyan
. Attacks with Kamehameha in the name can be charged 1 additional action beyond the first charge for another 4% Bonus Damage/Fatigue cost.
Techniques
.Tier 0:
- Kaio-Ken: This boosts the user's current stats by a percentage but causes HP damage for each turn which is based on the level of percentage used.
- Solar Flare (5%) The user places their fingers to their head in order to create a blinding flash of ki energy. Reduces enemy agility by 25% for 1 turn. Cannot be avoided. Twice per battle.
- Barrier (Costs 1/2 the damage in fatigue to completely nullify the damage) (Can only be used on tiers 1-3.)
- Zanzoken: (Tier:0) (After Image) (+15% fatigue cost) (+25% agility for one defense) (Makes your next attack Hard to Dodge)
- Sonic Sway: (+3% Fatigue) The user of this sways side to side as the attacks come in, reacting somewhat like a blade of grass would when attacked with a large object. Increases Agility by +25% to any one dodge action.
- Speaking Namekian: Able to talk in Namekian. (Can successfully make wishes to Porunga with Namek's DBalls)
- Powering Rage: User throws their hands/one hand outwards in front of them in order to block an incoming attack. Costs half the damage in fatigue to do 10% the damage. Can be used on all Tiers.
- Protective Bubble: (4%) User forms a weak sphere of energy around their body, Nullifying any two Tier 1 or one Tier 2 technique. Uses 1 action. Twice per Battle.
- Suppression: The ability to hide or reduce one’s power to any level they desire. In battle, the user can choose to start the battle with their stats reduced by any percent they choose. All stats must be reduced by the same percentage. The user can spend one action to change the level of suppression or release it entirely. Passive ability, costs no fatigue and any fatigue that is accumulated while suppressed is reduced by the same percentage as the suppression.
- Super Leader: Can Sacrifice Actions and add them to their allies. If less than 50% PL of the target, can transfer up to 1 Action. If 51-100% PL of the target, can transfer up to 2 Actions. If 101-150% PL of the target, can transfer up to 3 Actions. If 150% or more of the target, can transfer up to 4 Actions.
- Mood Maker: Grants +5% to Ki to every member of your team as long as they're all alive for the remainder of battle. (Can only use once per battle and uses all actions to perform, can only be used by one person on your team per battle)
.Tier 1:
-Power Up - (+5% Fatigue) (+15% ki and strength)
-Speed Burst - (+5% Fatigue) (+15% defense score)
-Parry - (Requires 60% of the opponent’s combat score to use) (May only be used on physicals)
-Evasion - (Requires 75% of the opponent’s combat score to use) (Negates all damage by dodging)
-Punch (2%) - A simple punch. Uses Strength instead of Ki.
-Charged Punch (3%) - A punch thrown with greater force than normal. Example : Haymaker Uses Strength instead of ki
-Kick (3%) - A basic kick; uses strength. Uses strength instead of ki.
-Charged Kick (4%) - A kick thrown with more force than normal Example: Donkey kick. Uses strength instead of ki.
-Basic Energy Wave (5%) - A simple, but potent energy wave.
-Basic Energy Beam (5%) - A simple, but potent beam of energy.
-Basic Energy Ball (5%) - A simple ki ball.
-Negation: You can cancel out an opponent’s ki blast with your own (requires the same ki score or higher).
-Overwhelm: You can overwhelm an opponent’s attack with your own (requires 200% attack score)
-Counter Attack: Requires at least 80% of your opponent’s attack score in agility.
-Evasion: Requires at least 75% of your opponent’s attack score in agility.
-Block: Requires at least 50% of your opponent’s attack score. ½ Durability + ½ Agility. Reduces damage by ½.
-Deflection: Requires at least 60% of your opponent’s ki attack score. ½ Str + ½ Agility. Reduces damage by ¾.
-Parry: Requires 60% of your opponent’s physical score. Reduces damage by ¾ to a minimum of 1%. Uses ½ agility + ½ strength.
.Tier 2:
- Original Kamehameha
- Kamehameha
- Kigan
- Continuous Energy Blasts: A series of blasts that stack damage as they are fired.
- Volleyball Fist: Set
- Dynamite Kick
- Rapid Sword Stream
- Another End
.Tier 3:
- Super Kamehameha
- Hundred Fists
- Ultra Punch
- Destructo Disk
- Pulse Ball
- Darkness Rush
- Complete Shot
- Telekinetic Slam
.Tier 4:
- Ultimate Kamehameha
- Kamikaze Course
- Self Destruct
- Gamma Burst Flash
- Planet Burst
- Eraser Cannon
.Master Moves:
- Original Kamehameha (Roshi)
- Solar Flare (Roshi)
- Kaio-Ken (King Kai)
- Speaking Namekian (Moori)
- Powering Rage (Moori)
- Potential Unlock (Moori)
.Transformations:
Unlocked:
Transformation 1:
Super Saiyan - +25% to all stats. +5% Fatigue every turn.
Locked:
Transformation 2 - Incoming...
Transformation 3
Transformation 4
Items and Weapons
Equipped:
Weapon: Bastards Blade [+9% to Strength in Battle]
Head: Sluggish Helmet: [+4% Durability & +2% Strength]
Hand: Warrior's Gloves (Hand Slot): [+5% Strength & +5% Ki]
Chest: Weighted Shirt [+5% SP Gains] + Extra Weight [+5% SP Gains]
Waist: Faux Sayani Tail: [+4% Strength | +4% Durability | Can be sacrificed instead of receiving a tail Break Effect (Waist)]
Legs: Weighted Grieves [+5% SP Gains] + Extra Weight [+5% SP Gains]
Feet: Saiyan Boots [+5% to Strength and Durability] (Feet)
Accessory: N/A
Gains: Strength: +23, Ki: +5%, Speed: 0%, Durability: +13%, SP: +20%
Inventory:
- Senzu Beans (x5) (Restores 50% Health and Fatigue. All Break Effects and Status effects removed.)
- Doesn't make much-senzu bean: a poor excuse for a real senzu bean
- Battleworn Saiyan Army Scouter: An old scouter that has definitely seen better days [Slot: Head | +5% Durability | Allows use of Sense technique | Activation brings +5% ki in combat for 5 turns]
- Roctr Edogo’s Vest: [+8% Durability, +8% Agility, Slot: Chest] [+2% Health]
- R.R. Pants: [+10% to Speed in battles.][Pants/Leg slot]
- Important Documents (Coupons): +5% to Zeni Gains
- Styrafoam Helmet: +1% Durability
- Vampire Blood: [The tainted blood of a vampire, allowing the user to heal 5% of the damage they deal per turn for the duration of the battle.]
- Training Room [+10% to SP Gains]
- Broadsword: [+5% Strength. A long sword made for thrusting and slicing.]
- Work Office: Grants a [+10% bonus to zeni gains.] An office for your busy career as a man of business outside the life of fighting.
- P.E.D.s: [+15% strength in combat for 3 turns.] Performance enhancing drugs.
- Elder's Blood: [+25% Fatigue Threshold in battle]
- Namekian Regenerative Herb: [Regrows a severed limb in combat.]
- Warrior's Gloves (Hand Slot): [+5% Strength & +5% Ki]
- Sluggish Helmet (Head Slot): [+4% Durability & +2% Strength]
- Dragon Ball Radar: Able to locate 2 Dragon Balls a week.
- Shirt Pocket: (Increases Battle Inventory by 1)
- Saiyan Boots [+5% to Strength and Durability] (Feet)
- Bastard Blade: [+9% Strength] (Weapon)
- Mid Class Saiyan Armor: [+2% Strength, +2% Ki, +6% Durability]
- Faux Sayian Tail: [+4% Strength | +4% Durability | Oozaru Fatigue cost reduced by 1%]
- Weighted Grieves: [-3% All Stats | +5% SP Gains]
- Berserker Rage Potion (Increases your Strength by 25% for 3 turns, starting on the turn used.)
- Fatigue Reducer (Restores 20% Fatigue, and adds 10% to your Fatigue Threshold)
- Vegeta's Bloodgrass (Restores 20% Health and Fatigue, and Increases Strength by 10% on the turn used)
- Weighted Shirt (+5% SP Gains)
- Extra Weight x2 (+5% SP Gains)
- Personal Accountant (+25% to zeni gains)
- Capsule Pouch: (Increases Battle Inventory by 2)
- Astral Crystal
- Talespinner’s Cuff: Allows you to wear two pieces of arm gear in one slot.
Ships:
- CC Mark III Luxury Ship with working jacuzzi [3 day travel time. The most Luxurious Ship on Earth. Holds 10 people. 5 upgrade slots]
- Recovered Space Pod: [Travel to any planet in 1 week]
- Relic Space Pod: An extremely old spacecraft [Holds 1 person | No add-on slots | 5 day travel time]
Important Items:
- Blackwallow Beer: [+30% SP to a single thread, once per account.]
- Tuffle Truffle [+30% SP to a single thread, once per account.]
- Key to the City: [+10% XP Boost.] (One time only)
- Roast Turkey Leg: (Use this for an additional 20% XP and an additional 1 TP per 1000 words in one thread)
- Slightly-Poisonous Liquid: [+30% SP gains to any one thread, but now you feel sick... Can only be used once per account.]
- Klaus' Gift: A small, finely wrapped gift. There's a note on it that says 'To Recipient, from Santa Klaus. Better watch out. I'm coming for you next year. This can be used on one thread to gain an extra 5% XP and Zeni.
- Zen-Oh's Egg: Drawing from the Future -- It's a chalk drawing you did once when you were five or six years old. You drew yourself, your mother and a portrait of what you thought was your father. You wrote daddy next to it - and your mother wrote 'asshole' right underneath that. (+1 Extra TP per 1k words but -5% zeni gains in one thread. Reduced to -3% zeni gains if in RP involving Vegeta)
Property: -