Post by Deleted on Aug 24, 2018 5:43:43 GMT
Character Information
Character Name: Bulma Briefs (Blooma)
Character Race: Human
Character Age: 22
Character Gender: female
Character Level: 6
Current EXP: 1,500/2,099
Power Level: 31,000
HP: 9,400
Strength:
3,600
Ki:
3,600
Agility:
3,600
Durability:
4,700
TP: 57
SP: 500
Zeni: 32,150
Starting Technique: Psychic Bomb : 11% Ki This creates an orb of invisible psychic energy that explodes upon contact with the target. Hard to dodge.
Racial Traits:
Determination : +10% to Fatigue threshold.
Human Nature : +10% to battle gains when defeating someone of the opposite alignment.
Genius Inventor: While RPing with Goku or the rest of the Z-Fighters, Bulma gains an additional 10% XP. If RPing with Vegeta, Kid Trunks or Future Trunks, all members gain an additional 15% XP.
Bulma starts with a Dragon Radar and if she embarks on a Dragon ball mission with another member, all members gain an additional 15% zeni.
Alignment: Good
Specialization:
Alliance: Z Fighters
Techniques
Tier 0:
Tier 1:
Power Up - (+5% Fatigue for every turn active) (+15% ki and strength)
Speed Burst - (+5% Fatigue) (+15% defense score)
Punch (2%) - A simple punch. Uses Strength instead of Ki.
Charged Punch (3%) - A punch thrown with greater force than normal. Example : Haymaker Uses Strength instead of ki
Kick (3%) - A basic kick; uses strength. Uses strength instead of ki.
Charged Kick (4%) - A kick thrown with more force than normal Example: Donkey kick. Uses strength instead of ki.
Basic Energy Wave (5%) - A simple, but potent energy wave.
Basic Energy Beam (5%) - A simple, but potent beam of energy.
Basic Energy Ball (5%) - A simple ki ball.
Negation: You can cancel out an opponent’s ki blast with your own (requires the same ki score or higher).
Overwhelm: You can overwhelm an opponent’s attack with your own (requires 200% attack score)
Counter Attack: Requires at least 80% of your opponent’s attack score in agility.
Evasion: Requires at least 75% of your opponent’s attack score in agility. It takes ¾ the fatigue of an attack to evade. (Negates all damage by dodging)
Block: Requires at least 50% of your opponent’s attack score. ½ Durability + ½ Agility. Reduces damage by ½. It takes ½ the fatigue of an attack to block it.
Deflection: Requires at least 60% of your opponent’s ki attack score. ½ Str + ½ Agility. Reduces damage by ¾. It takes ¾ the fatigue of an attack to deflect.
Parry: Requires 60% of your opponent’s physical score. Reduces damage by ¾ to a minimum of 1%. Uses ½ agility + ½ strength. It costs 2% fatigue to parry a tier 1 attack, 4% to parry a tier 2 attack, and 6% to parry a tier 3 attack. Tier 4 attacks cannot be parried. (May only be used on physicals)
Respite: -10% Fatigue
Tier 2: Can be purchased from the Technique Shop
Tier 3: Can be purchased from the Technique Shop
Tier 4: Can be purchased from the Technique Shop
Master Moves: Must be learned from Master Training (see each master's training page for details)
Items and Weapons
Weapon:
Rocket Launcher +15% Strength
Head:
Scouter
+3% Ki and use of Sense technique.
Hand:
Chest:
Galactic Patrolman's Outfit
+10% durability, +25% to SP gains, +5% agility
Waist:
Legs:
Feet:
Running Shoes
+5% agility. Gotta go fast!
Accessory:
Inventory:
Elastic battle gear. Chest+10% ki, -3% agility, +8% durability.
Switchblade Knife +2% Strength.
Wagashi Water +30% health, +30% fatigue. Only use once per battle.
Cup Ramen +20% health, +20% fatigue.
Mystery Meat -No one seems to know what this does.
Chewed Senzu Bean Recovers +10% Health Used once.
Dirty Baseball Cap Slot: Head +5% Durability.
Property:
Personality: Bulma is a genius! She looks at problems regular folk cannot even fathom solving and within moments sometimes hours she is able to solve it and maintain her cool in some cases. Although, she can be quick to anger when certain people are in the room for instance, Yumcha irritates her to this day. She loves tinkering away at equipment and inventing newer and more efficient ways to ease the daily lives of her family and friends, besides if she can make a few bucks along the way then that just puts a smile on her face.
Bulma is also very perceptive, so usually out of the Z fighters, she'll be one of the first to pick something up if it seems like it might go south.
Along with being generous and kind to those loyal to her she is a hopeless romantic and a seeker of adventures, quests and she loves looking for Dragon balls!
Sample RP:
Feeling as though someone had decided to pull a practical joke on the blue headed woman as she tried rubbing and turning her neck this way and that in hopes of stretching out what felt like the efforts of someone filling up her joints with cement instead of fluid.
That caused a groan to erupt from her pink lips as she sat back in her chair with a sigh looking over at her hard work so far. With a small smile hidden away on her face the blue headed woman leaned forward and picked up her project, placing it inside of a large box safely tucked away so that no one would be able to damage it or see what she had been working so hard on.
The blue haired woman sat back down at her wooden work bench that had been covered with the shambled paperwork, cogs and gears of her latest creation. She was up all night and morning trying to finish her project in time for the science fair that had been announced a week prior. She had heard about it first over the old radio in her father’s work station, even though it had been muddled with static she could still understand what the announcer had been trying to relay to the audience listening in. It was that time of year again, science competitions, eating competitions and of course Q and A workshops.
Feeling a little bit excited about the prospect of her large invention being chosen, she could not help but to commence work on it immediately. The blue headed woman began fumbling at her notepad and pen sketching down ideas that she had swarming through her head.
Perhaps this year would be the year she would make the right sort of invention the world would need most, or even the type of invention that could change the way the world worked all together.
WC:319