Post by Deleted on Aug 28, 2018 19:12:54 GMT
”I know what you need. A nice trip to the afterlife."
| Theme
| Theme
-STATS- |
Level: | 18 | EXP: | 16,597/17,099 |
STATS | |
Strength: | 14,067 |
Ki: | 14,067 |
Agility: | 14,067 |
Durability: | 14,067 |
HP: | 28,134 |
Power Level: | 112,536 |
Zeni: | 8,910z
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Racial Traits |
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[/ul]
Character Trait |
[/li][li]-While RPing with Raditz or Vegeta, Nappa and these players gain an additional 10% SP.
-If in battle with a full-blooded Saiyan, ally or enemy, Nappa's Durability is increased by 10%.
-If his enemy is Vegeta, he gains a 15% increase instead.[/li]
[/ul][/td][/tr][/tbody][/table]
Transformations |
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-Techniques- |
[tabs][tab=Tier 0]
Technique | Info | Description |
Telepathy | A brief and quick picture of an incoming attack is played before your mind and gives you just enough time to react. This can be used to evade two physical actions in a battle or one ki attack below tier 4. Boosts agility by 75% and costs no ki to use. | |
Instant Transmission | Ability to instantly transport yourself to another planet once a week. Can also dodge any attack once per battle at no cost. Can also combine with any attack tier 3 or below once in battle to cause the attack to become very hard to dodge, block, negate, or overwhelm. | |
Hasshu-Ken | 5% Fatigue | This technique allows you to strike much faster, making it appear as you have extra arms. This allows you two more actions for one turn for physical attacks. Does not cost an action, gained actions must be used in the same turn this technique is used. Can be used once per battle. | |
Absolute Zero | User lowers their body temperature and touches the target, freezing them in place. Lowers the opponent’s Actions to only 2 Actions their next turn. Can only use once per battle. | As Info |
Hail Mary | The user knows they are going to be down for the count soon. It’s time to pull out every stop in a last ditch effort to survive. Once the user reaches 75% Fatigue, all stats are boosted by 5% for the remainder of the battle. | As Info |
[/tab][tab=Tier 1]
Tier 1 |
Technique | Info | Description |
Power Up | +5% Fatigue per turn | +15% Ki & Strength | N/A |
Speed Burst | +5% Fatigue | +15% defence score | N/A |
Punch | 2% | Uses Strength | A simple punch. |
Charged Punch | 3% | Uses Strength | A punch thrown with greater force than normal. |
Kick | 3% | Uses Strength | A basic kick. |
Charged Kick | 4% | Uses Strength | A kick thrown with more force than normal. |
Basic Energy Wave | 5% | Uses Ki | A simple, but potent energy wave. |
Basic Energy Beam | 5% | Uses Ki | A simple, but potent beam of energy. |
Basic Energy Ball | 5% | Uses Ki | A simple ball of energy. |
Negation | Requires the same Ki score or higher. | You can cancel out an opponent’s ki blast with your own. |
Overwhelm | Requires 200% attack score. | You can overwhelm an opponent’s attack with your own. |
Counter Attack | Requires at least 80% of your opponent’s attack score in agility. | You counter an opponents attack with one of your own. |
Evasion | Requires at least 75% of your opponent’s attack score in agility | ¾ of the attacks fatigue | Negates all damage | You completely dodge an opponents attack. |
Block | Requires at least 50% of your opponent’s attack score | ½ Durability + ½ Agility | blueuces damage by ½. | You block an oncoming attack, taking less damage. |
Deflection | Requires at least 60% of your opponent’s ki attack score. ½ Str + ½ Agility. blueuces damage by ¾. | You deflect part of an opponents attack against you. |
Parry | Requires 60% of your opponent’s physical score. blueuces damage by ¾ to a minimum of 1%. Uses ½ agility + ½ strength. | You parry an oncoming attack, leaving an opponent open. |
Respite | -10% Fatigue | N/A |
[/tab][tab=Tier 2]
Tier 2 |
Technique | Info | Description |
Javelin Kick | 7% Agility| A series of kicks that are meant to be more cumbersome than powerful. Deals low damage, but requires focus to avoid. When used just before another physical attack, the second attack is harder to dodge or block. | N/A |
Finger Beam | 7% | A concentrated beam of energy fired from the tip of the finger. This is requiblue to learn Death beam. | N/A |
Crusher Ball | 6% |A body sized ball of energy that has high explosive damage. +2% damage if blocked. | N/A |
Daikaiten Kick | 6% | Utilizing momentum from a quick, ki-powered spin, the user kicks at their opponent. Cannot be parried. | N/A |
Explosive Combination | 12% | A combination of Ki and physical attacks. Half ki + Half Strength, hard to parry. | N/A |
[/tab][tab=Tier 3]
Tier 3 |
Technique | Info | Description |
Hundred Fists | 20% Strength| Once the user is in range of their opponent, they fire off a quick combo of punches ranging from jabs, crosses, uppercuts, hooks, back fists...etc. That looks as if one hundblue of them were thrown at their opponent. Very hard to block or dodge. . | N/A |
Death Ball | 21% Ki| A huge ball of energy, mainly used by changelings, that can destroy planets. Hard to dodge. | N/A |
Darkness Rush | 22% | Rush towards your opponent and deliver an unrelenting barrage of punches and kicks to them. Hard to block. | N/A |
S.S. Deadly Bomber | 22% Ki| A crimson energy ball with a translucent orb of red energy around it that homes in on its target. (For 1 additional action it homes onto its target, needing to be dodged twice | Cannot be Negated | Hard to Deflect & Block) | N/A |
Ultra Punch | 21% Strength| Starting from a distance, the user rushes his opponent at full speed and aims a punch directly between their eyes. Difficult to dodge. Cannot be parried, hard to block. +5% Damage if Blocked. | N/A |
[/tab][tab=Tier 4]
Tier 4 |
Technique | Info | Description |
Execution Beam | 29% | The user fires a massive energy beam from one hand with the intent to instantly slay their opponent. Extremely hard to block or deflect. | N/A |
Annihilation Wave | 30% Ki| An attack that detonates on contact to create a massive geyser of energy. Very hard to block, hard to negate. | N/A |
-Equipment- |
[tabs][tab=Outfit]
Item Name | Effect | Item Description | |
Head: | Tuffle Scouter | +10% Ki if activated, Sense, Dragon Ball Radar | A golden-tinted scouter. |
Chest: | Bright Vest w/ Royal Saiyan Cape | +15% Ki, +7% Agility, +3% Durability | A Saiyan Elite's armour! |
Hands: | Ice Imbued Gloves | +10% Strength | Powerful black gauntlets |
Waist: | Warrior’s Belt w/ Yardrat Weave | +4% Strength, Ki, +15% Fatigue Threshold | A warrior's belt. |
Legs: | N/A | N/A | N/A. |
Feet: | Saiyan Boots | +5% Strength, Durability | A stylish pair of boots. |
[/tab][/tabs]
Weapons: | Konatsian Knight Sword | +20% Strength | N/A |
Accessory: | Low-Class Badge | +5% Durability | N/A |
[/ul][/td][/tr][/tbody][/table]
Inventory: |
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-Ownership- |
[tabs][tab=Vehicles]
Type | Location | Description | Add-ons |
Nappa's Elite Craft (Apprehended Tuffle Warship) | Earth | An old trophy from the Saiyan-Tuffle War, stored for emergencies. | Gravity Chamber |
[/tab][tab=Property]
Building | Planet | Description | Add-ons |
Misplaced Deed (Elite’s Mansion) | Planet Vegeta | Some offshore investments somehow gave Nappa possession of this place. He doesn’t really want it, but pays the maintenance fees anyway. |
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