Post by Deleted on Aug 9, 2019 19:36:12 GMT
Would like to claim old stats: dragonballsummit.proboards.com/thread/452/gwens-update-thread
Basics
Location/Traveling: Earth
Travel Method: N/a
Dead or Alive: Alive
Level: 23 (25,696/27,599) --> 23 (26,599/27,599), 0 TP Gains
Alignment: Good
Battle Status: None
Specialization: Energizer I
Aura:
Gains
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
-(Hard Mission) [Little Demons Beware! ~A Warning from "Future" Trunks~] 5015z, 903 XP, 2509 SP, 9 TP & 5 Saga Tokens
TOTAL GAINS: 5015z, 903 XP, 2509 SP, 9 TP & 5 Saga Tokens
Purchases
- Item/Equipment: Cybernetic Prosthesis (5k) + Prosthesis Cannon (5k) + Ki combat Armguards (1.5k) + Ki combat Leggings (1.5k) -13,000z
- Property: Personal Accountant -12,500z
Learning
- Tech: Buster Cannon (15) + Burning Storm (15) + Final Explosion (20) - 50 TP
Tier 0:
Wild Sense - This is an innate ability in characters which depends more on instincts than anything else. The users moves to take themselves out of the targeted area while at the same time, unleashing an instinctive attack. All Fatigue and Action costs are the same as a Dodge, but you also counter with an attack that deals 10% Strength if used on a Strength tech, or 10% Ki if used on a Ki Tech which takes no additional actions or fatigue.
Once per battle.
Barrier - A basic energy shield. Divide your Ki stat by the opponent's attacking stat, and then multiply by 100, and that percentage of damage is nullified. Takes no fatigue, but does take an equal number of actions to the defended attack. Can only be used on tiers 1-3. Can only use twice per battle.
Lightning Aura - Augments one's techniques by amping up your aura to dangerous levels. While active, add 5% of your Strength to your Ki, and vice versa. Your Physical Techs inflict Cut, and your Ki Techs inflict Broken Bones. If also Powered Up: You add 10% of your Strength to your Ki and vice versa instead. Additionally, T3-T4 Physical Techs inflict Sever and T3-T4 Ki Techs inflict Pierce or Burn (Attacker's Choice). Takes 5% Fatigue and 1 action to activate, but may be sustained for free like Power Up.
Tier 1:
See Tech List
Tier 2:
Wolf Fang Fist - 10% Fat/10% Str. (+6% Fat & Str per action sustained)
Wahaha No Ha - 8% Fat/10% Ki (Hard to Negate/Overwhelm.)
Tier 3:
Burning Storm 20% Fat/22% Ki (Very Hard to Dodge.)
Buster Cannon 19% Fat/19% Ki (Cannot be Negated/Overwhelmed.)
Destructo Disk - 19%Fat/18% Ki (Cannot be Deflected. If Blocked, Severs Arms. If undefended, Cuts and Pierces.)
Barrage Death Beam - 21% Fat/23% Ki (Very Hard to Dodge or Deflect. Pierces.)
Death Ball - 18% Fat/22% Ki (Cannot be Blocked, Hard to Dodge. Disables.)
Tier 4:
Final Explosion - All Fat/120% Ki (The user immediately dies after using this attack, even if some effect would normally prevent them from dying. Hits all Enemies and Allies.)
Final Flash - 29% Fat/36% Ki (Cannot be blocked. Can be Charged 1 action for 36% Ki damage and hard to Negate/Overwhelm. Can be charged 2 actions for 41% Ki damage and Very Hard to Negate/Overwhelm.)
Soul Punisher - 28% Fat/35% Ki (Deals 42% Ki instead to Evil alignments and Deals 47% Ki instead to Chaotic alignments. Very Hard to Dodge, Cannot be Blocked.)
Self Destruct - All Fat/100% Ki (Cannot be Blocked, Very Hard to Negate/Overwhelm.)
Master Moves: Must be learned from Master Training (see each master's training page for details)
Equipment
- Removing Mystical Staff (-6% ki), equipping Prosthesis Cannon, Ki combat Armguards, Ki Combat Leggings, Extra Weight (+12% ki, +3% dur, +1% Agi, +5% SP, -3% All)
- Gains: -6% all, +0% Str, +22% Ki, +1% Agi, +3% Dur, +10% Gains, +0% Zeni
Weapon: Prosthesis Cannon [+10% Ki]
Head: Scouter [+2% Ki]
Hands: Ki Combat Arm-guards [+2% Ki | +1% Durability]
Chest: Weighted Shirt [-3% All Stats | +5% SP Gains] + Extra Weight [+5% SP Gains | -3% All Stats]
Waist:
Legs: Ki Combat Leggings [+1% Agility | +2% Durability]
Feet:
Accessory: Glowing Meteor Shard [+8% Ki]
Inventory: Chewed Senzu Bean [+10% Health], Meteor Fragment [+10% XP Boost. One time use], Dirty Baseball Cap, Dragonball Radar, Ancient Scroll, Mystical Stave, Safe
Property: Highwind III [2 Day Travel Time | Holds 8 People | 5/5 Addon Slots] (Architect's Blueprints, Grav Chamber, amplifier, Training Room, Personal Accountant) +10% SP, +25% Zeni gains
Stats
Strength: 1,009 (1,000+ 9)
Ki: 9,000 (8,000 + 1,000)
Agility: 6,000 (5,500 + 500)
Durability: 2,179 (1,179 + 1,000)
HP: 4,358
PL: 36,376
SP: 0 (0 + 2,509 - 2,509)
TP: 63 (104 + 9 - 50)
Zeni: 22,030 (42,515 + 5,015 - 25,500)
Notes
-
Basics
Location/Traveling: Earth
Travel Method: N/a
Dead or Alive: Alive
Level: 23 (25,696/27,599) --> 23 (26,599/27,599), 0 TP Gains
Alignment: Good
Battle Status: None
Specialization: Energizer I
Aura:
Gains
(May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
-(Hard Mission) [Little Demons Beware! ~A Warning from "Future" Trunks~] 5015z, 903 XP, 2509 SP, 9 TP & 5 Saga Tokens
TOTAL GAINS: 5015z, 903 XP, 2509 SP, 9 TP & 5 Saga Tokens
Purchases
- Item/Equipment: Cybernetic Prosthesis (5k) + Prosthesis Cannon (5k) + Ki combat Armguards (1.5k) + Ki combat Leggings (1.5k) -13,000z
- Property: Personal Accountant -12,500z
Learning
- Tech: Buster Cannon (15) + Burning Storm (15) + Final Explosion (20) - 50 TP
Tier 0:
Wild Sense - This is an innate ability in characters which depends more on instincts than anything else. The users moves to take themselves out of the targeted area while at the same time, unleashing an instinctive attack. All Fatigue and Action costs are the same as a Dodge, but you also counter with an attack that deals 10% Strength if used on a Strength tech, or 10% Ki if used on a Ki Tech which takes no additional actions or fatigue.
Once per battle.
Barrier - A basic energy shield. Divide your Ki stat by the opponent's attacking stat, and then multiply by 100, and that percentage of damage is nullified. Takes no fatigue, but does take an equal number of actions to the defended attack. Can only be used on tiers 1-3. Can only use twice per battle.
Lightning Aura - Augments one's techniques by amping up your aura to dangerous levels. While active, add 5% of your Strength to your Ki, and vice versa. Your Physical Techs inflict Cut, and your Ki Techs inflict Broken Bones. If also Powered Up: You add 10% of your Strength to your Ki and vice versa instead. Additionally, T3-T4 Physical Techs inflict Sever and T3-T4 Ki Techs inflict Pierce or Burn (Attacker's Choice). Takes 5% Fatigue and 1 action to activate, but may be sustained for free like Power Up.
Tier 1:
See Tech List
Tier 2:
Wolf Fang Fist - 10% Fat/10% Str. (+6% Fat & Str per action sustained)
Wahaha No Ha - 8% Fat/10% Ki (Hard to Negate/Overwhelm.)
Tier 3:
Burning Storm 20% Fat/22% Ki (Very Hard to Dodge.)
Buster Cannon 19% Fat/19% Ki (Cannot be Negated/Overwhelmed.)
Destructo Disk - 19%Fat/18% Ki (Cannot be Deflected. If Blocked, Severs Arms. If undefended, Cuts and Pierces.)
Barrage Death Beam - 21% Fat/23% Ki (Very Hard to Dodge or Deflect. Pierces.)
Death Ball - 18% Fat/22% Ki (Cannot be Blocked, Hard to Dodge. Disables.)
Tier 4:
Final Explosion - All Fat/120% Ki (The user immediately dies after using this attack, even if some effect would normally prevent them from dying. Hits all Enemies and Allies.)
Final Flash - 29% Fat/36% Ki (Cannot be blocked. Can be Charged 1 action for 36% Ki damage and hard to Negate/Overwhelm. Can be charged 2 actions for 41% Ki damage and Very Hard to Negate/Overwhelm.)
Soul Punisher - 28% Fat/35% Ki (Deals 42% Ki instead to Evil alignments and Deals 47% Ki instead to Chaotic alignments. Very Hard to Dodge, Cannot be Blocked.)
Self Destruct - All Fat/100% Ki (Cannot be Blocked, Very Hard to Negate/Overwhelm.)
Master Moves: Must be learned from Master Training (see each master's training page for details)
Equipment
- Removing Mystical Staff (-6% ki), equipping Prosthesis Cannon, Ki combat Armguards, Ki Combat Leggings, Extra Weight (+12% ki, +3% dur, +1% Agi, +5% SP, -3% All)
- Gains: -6% all, +0% Str, +22% Ki, +1% Agi, +3% Dur, +10% Gains, +0% Zeni
Weapon: Prosthesis Cannon [+10% Ki]
Head: Scouter [+2% Ki]
Hands: Ki Combat Arm-guards [+2% Ki | +1% Durability]
Chest: Weighted Shirt [-3% All Stats | +5% SP Gains] + Extra Weight [+5% SP Gains | -3% All Stats]
Waist:
Legs: Ki Combat Leggings [+1% Agility | +2% Durability]
Feet:
Accessory: Glowing Meteor Shard [+8% Ki]
Inventory: Chewed Senzu Bean [+10% Health], Meteor Fragment [+10% XP Boost. One time use], Dirty Baseball Cap, Dragonball Radar, Ancient Scroll, Mystical Stave, Safe
Property: Highwind III [2 Day Travel Time | Holds 8 People | 5/5 Addon Slots] (Architect's Blueprints, Grav Chamber, amplifier, Training Room, Personal Accountant) +10% SP, +25% Zeni gains
Stats
Strength: 1,009 (1,000+ 9)
Ki: 9,000 (8,000 + 1,000)
Agility: 6,000 (5,500 + 500)
Durability: 2,179 (1,179 + 1,000)
HP: 4,358
PL: 36,376
SP: 0 (0 + 2,509 - 2,509)
TP: 63 (104 + 9 - 50)
Zeni: 22,030 (42,515 + 5,015 - 25,500)
Notes
-