Post by Deleted on Sept 8, 2018 4:19:52 GMT
Character Information
Character Name: Goku Black
Character Level: 6
Current EXP: 1,904
Power Level: 26,752
HP: 6,688
Strength: 3344
Ki: 3344
Agility: 3344
Durability: 3344
Zeni: 11368 Z
Racial Traits:
-While RPing in a thread with Zamasu, both players get an additional 10% SP and 10% XP.
-Regeneration, can recover up to 25% HP at the cost of double the fatigue (i.e. 25% HP costs 50% fatigue) | once per battle | Can also regenerate lost limbs.
-Zenkai, Boost to battle gains depending on HP remaining after fight
-Evolved for battle, Saiyan genes have evolved over millennia for battle. Allows an extra action every other turn in battle.
Alignment: Neutral
Specialization: N/A
Alliance: N/A
Techniques
Tier 0: N/A
Tier 1:
Power Up - (+5% Fatigue for every turn active) (+15% ki and strength)
Speed Burst - (+5% Fatigue) (+15% defense score)
Punch (2%) - A simple punch. Uses Strength instead of Ki.
Charged Punch (3%) - A punch thrown with greater force than normal. Example : Haymaker Uses Strength instead of ki
Kick (3%) - A basic kick; uses strength. Uses strength instead of ki.
Charged Kick (4%) - A kick thrown with more force than normal Example: Donkey kick. Uses strength instead of ki.
Basic Energy Wave (5%) - A simple, but potent energy wave.
Basic Energy Beam (5%) - A simple, but potent beam of energy.
Basic Energy Ball (5%) - A simple ki ball.
Negation: You can cancel out an opponent’s ki blast with your own (requires the same ki score or higher).
Overwhelm: You can overwhelm an opponent’s attack with your own (requires 200% attack score)
Counter Attack: Requires at least 80% of your opponent’s attack score in agility.
Evasion: Requires at least 75% of your opponent’s attack score in agility. It takes ¾ the fatigue of an attack to evade. (Negates all damage by dodging)
Block: Requires at least 50% of your opponent’s attack score. ½ Durability + ½ Agility. Reduces damage by ½. It takes ½ the fatigue of an attack to block it.
Deflection: Requires at least 60% of your opponent’s ki attack score. ½ Str + ½ Agility. Reduces damage by ¾. It takes ¾ the fatigue of an attack to deflect.
Parry: Requires 60% of your opponent’s physical score. Reduces damage by ¾ to a minimum of 1%. Uses ½ agility + ½ strength. It costs 2% fatigue to parry a tier 1 attack, 4% to parry a tier 2 attack, and 6% to parry a tier 3 attack. Tier 4 attacks cannot be parried. (May only be used on physicals)
Respite: -10% Fatigue
Tier 2:
God Split Cut (9% Ki): A field of purple energy around the user’s hand, creating a blade powerful enough to bifurcate anyone.
Galick Gun (8% Ki): The user pulls both hands to the side, one behind the other, and charge a wave of energy. Can be charged for an extra action to do 14% damage. Required for Super Galick Gun, and Double Galick Gun.
Crusher Ball (6% Ki): A body sized ball of energy that has high explosive damage. +2% damage if blocked.
Tier 3:
S.S. Deadly Bomber (23% Ki): A crimson energy ball with a translucent orb of red energy around it that homes in on its target (For 1 additional action it homes onto its target, needing to be dodged twice | Cannot be Negated | Hard to Deflect & Block)
Tier 4: N/A
Master Moves: N/A
Items and Weapons
Weapon: N/A
Head: Battleworn Saiyan Army Scouter
Hand: N/A
Chest: Weighted Shirt w/ Extra Weight
Waist: N/A
Legs: N/A
Feet: N/A
Accessory: N/A
Inventory: Astral Crystal
Property: Relic Space Pod