Learning - Learning Original Kamehameha: (10 Fat, 13% Ki) Energy. A Kamehameha launched with Master Roshi's method. Hard to Negate/Overwhelm. Can be charged 1x, increasing Base Damage by 3%. If charged, Cannot be Negated/Overwhelmed. Can be used in place of Kamehameha to qualify for Super Kamehameha. (10 TP)
- Learning Explosive Combination: (14 Fat, 13% Str/Ki) Physical. A combination of physical and ki attacks. Hard to Deflect. Dual-Stat Tech (10 TP)
Equipment - Adding Battle-worn Saiyan Army Scouter: Head | +5% Durability | Allows use of Sense technique | Activation brings +5% ki in combat for 5 turns)
Basics Location/Traveling: Earth Travel Method: Relic Space Pod Dead or Alive: Alive Level: 9 (3,749/4,500) --> 9 (4,052/4,500) Alignment: Virtuous +55 --> Virtuous +58 Battle Status: Not Suppressed Specialization: Aura:
Gains - (Master Training) Old McRoshi Had a Farm? = 581 Zeni, 303 XP, 733 SP, 6 TP, and +3 Karma.
TOTAL GAINS: 581 Zeni, 303 XP, 733 SP, 6 TP, and +3 Karma.
Purchases None
Learning - Learning Solar Flare: (5 Fat) The user places their fingers to their head in order to create a blinding flash of ki energy. Reduces enemy agility by 25% for 1 turn. Cannot be avoided. Twice per battle. (20 TP)
- Roast turkey leg: A large, golden brown, turkey leg. Judging by the smell, it's been roasted to perfection (Consumable | +1,000 SP)
- Uncle Ron's whiskey: Uncle Ron always warned you not to drink his whiskey. Smelling it, you're not sure it was meant for humanoid consumption. You're also not sure you have an uncle Ron (Consumable | +5,000z)
TOTAL GAINS: 8,954 Zeni, 791 XP, 3,480 SP, 10 TP
Purchases - Buying mansion (6,000 Zeni)
Learning - Creating Tsunami Cannon (Custom): (14 Fat, 15% Ki) Energy. An attack developed by the Saiyan, Kombu. The user pulls their right hand behind them and opens it to begin charging a powerful energy wave attack. Once the attack is ready, the user shoves their hand forward. Hard to Negate/Overwhelm. Can be charged 1x, increasing Base Damage by 3%. If charged, Cannot be Negated/Overwhelmed. (15 TP)
Basics Location/Traveling: Earth Travel Method: Relic Space Pod Dead or Alive: Alive Level: 13 (7,800/9,100) --> 13 (8,208/9,100) Alignment: Virtuous +58 --> Virtuous +58
Battle Status: Not Suppressed
Specialization:
Aura:
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
- 3rd-11th Day of Christmas = Sweet stix™: your favorite brand of colored sugar that supposedly has flavors! Eat it or snort it, it's always got the same effect! Consumable. IMMEDIATELY regain 50% fatigue, and 5% fatigue per round after that for 4 rounds
Candy Cane Collection: Accessory
Both a festively dapper accessory for any discerning fighter with lasting wounds, gentlefriend, and an ever welcome snack in times of duress. These full size candy walking canes come in a collection of five flavors to compliment its peppermint base. Color coded for convenience. Allows the user to ignore the "Sever Legs" status effect. May be consumed in battle to regain 15% fatigue, however this accessory then becomes inactive until the battle is over. 5 Charges
10 Saga Tokens (Converting to Zeni) = 6,000 Zeni
Frost fall: Weapon slot. This strange Arcosian weapon consists of a ring of worked metal with a crystal set in the center. The Crystal pierces the ring at four major points and forms an intricate blade that could easily pass for strange folk art that looks, vaguely, like a snow flake. If a foe blocks a melee attack while frost fall is equipped you may spend 2 fatigue to inflict restraining 2 for it's normal duration. This can only occur once every three rounds.
Gingerbread House Kit: House Add-On. Christmas is never truly complete without the painstaking task of building your own Gingerbread House, only to eat it before the holidays finish. Though such an act usually left one suffering after eating something that had been sitting out in the house for several weeks. During the months of November, December and January increase SP gains by 8%, for all other months this add-on only grants a 2% bonus to SP gains.
Christmas Mantel Train Village: House Add On - A small village handed down from your Grandparent's parents, complete with fake snow and a still running train and track. It brings back memories of times when things were simpler and less stressful. When added to a property, increases experienced gained from non combat threads by 2%. This bonus becomes 8% during the months of November, December and January.
Mistletoe: Consumable. A parasitic plant that somehow came to be part of a strange kissing tradition. Can be used in battle to inflict stun 2, or used when turning in a thread of any kind done with another player, netting you both +10% xp. This bonus is increased to 50% xp if the thread was a smut thread. Sorry, graders.
Jolly wreath: House add-on. A wreath made by interweaving evergreen branches around a wire and finished with a festive red and green bow. When installed, the user gains a 10% TP bonus during the months of October, November, and December
Tired soundtrack: Consumable. What tortures could hell concoct that could possibly compare with the soul crushing madness of hearing 15 different renditions of Frosty the snowman 15 times a day!? When used, Karma rewards are removed from a thread of your choice.
TOTAL GAINS: 7,040 Zeni, 408 EXP, 1,055 SP, 6 TP
Purchases - N/A
Learning - Kamehameha (+10 Fat/13% Ki): Energy. A powerful concentrated wave of energy fired from both hands. The user cups their hands behind one side and chants the name. Can be charged 1x, increasing Base Damage by 3%. If charged, gains Hard to Negate/Overwhelm (Obtained through Mastery)
- Suppression: The ability to hide or reduce one’s power to any level they desire. In battle, the user can choose to start the battle with their stats reduced by any percent they choose. All stats must be reduced by the same percentage. The user can spend one action to change the level of suppression or release it entirely. Passive ability, costs no fatigue and any fatigue that is accumulated while suppressed is reduced by the same percentage as the suppression. (20 TP)
Equipment - Removing: None
- Equipping: Turtle School Emblem: An emblem marking your successful completion of the Turtle Hermit's training. [+8% Durability; Techniques with "Kamehameha" in their name deal 5% more damage. Chest Add-on.]
- Current Gains: -3% Str, -3% Ki, -3% Agi, +10% Dur + 5% SP, + 10% Zeni
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 13 (8,208/9,100) --> 13 (8,208/9,100) Alignment: Virtuous +58 --> Virtuous +70
Battle Status: Suppressed
Specialization:
Aura:
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
Snowglobe: House add-on. An antique snowglobe that's said to be shaped like the universe. +2% battle gains. +8% during october, november, or december.
Seed of potential: This strange, blue, senzu bean seems to glow with potential power (Consumable | +20% all gains to one thread)
Christmas tree: house add-on. A tall evergreen, decorated with festive trim and shiny ornamentation. It's been wrapped in lights that refuse to go out, and with a flip of a switch, blink in time to a melody played from an attached speaker. To top it all off is the angel, arms raised high and holding a shining light. Doubles the base bonuses of all festive ornaments. During the week of december 25th, the tree doubles all bonuses if all festive add ons.
Turning in Saga Tokens for Zeni
TOTAL GAINS: 6,000 Zeni, +12 Karma
Purchases - CC Mark III Luxury Ship: Medium (4 Person | 3 Addon Slots) (8,000 Z)
- Dragonball Radar (5,000 Z)
Learning - N/A
Equipment - Removing: Work Office from Trailer
- Equipping: Adding Gingerbread House Kit, Jolly Wreath, and Christmas Mantel Train Village to Trailer.
Adding Work Office, Christmas Tree and Snowglobe to Mansion.
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 13 (8,208/9,100) --> 13 (8,672/9,100) Alignment: Virtuous +70 --> Virtuous +70
Battle Status: Suppressed
Specialization:
Aura:
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
- (Master Training Week 1) A Cat and His Water = 578 Zeni, 305 EXP, 835 SP, and 6 TP
- 22nd-25th Day of Christmas = Gold ingot: Update consumable. A large golden ingot, worth its weight in zeni! Can be sold for 5,000 Zeni on your next update! (Selling this item!)
Heart Brannock: Update consumable. A strange, hand held device capable of taking an X-ray measurement of your heart. When used on your update, you can double or negate a karma reward from a mission completed that week!
Hung Stocking: House add-on. A stocking, hung by the chimney with care. Reduce zenni spent on equipment and consumables in the shop by 2%. This triples to 6% during December only.
A Christmas gift: Update consumable. A gift, wrapped in red wrapping paper decorated with seven orange colored orbs, each orb bearing a number of stars. The tag says it's from a "content bot", whatever the hell that is. When used on an update you may claim a single item, from any store, with a value of 6,000 z or less.
TOTAL GAINS: 6,444 Zeni, 464 EXP, 1,452 SP, and 7 TP
Purchases - Gravity Chamber: Ship / Property | 1 slot | Allows Gravity Training up to 40G (Free)
Learning - Sense: The ability to sense the power levels of others, negating the need for a scouter. Does not give the user an exact number like a scouter would, but does give an accurate feel for comparing another person’s power their own. Grants a passive 10% decrease to all defense requirements, unless your opponent also has Sense. Cannot be used on Cyborg or Energy Dependent androids. Passive. (20 TP)
- Zanzoken (5 Fat): This technique helps the user dodge by leaving an after-image.
Increases user's agility by 50% for this turn and makes the next attack used Hard to Dodge. Can be used twice in a turn as Double Zanzoken; Doubling agility and makes the next attack Impossible to Dodge, but the second use costs 10 Fatigue (for a total of 15).
Takes no Action, Twice Per Battle
Affected by T0 Cooldown, but can be used 2x in a turn before triggering Cooldown (20 TP)
Equipment - Removing: N/A
- Equipping: Adding Gravity Chamber to CC Mark III (1/3 Slots)
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 13 (8,672/9,100) --> 13 (8,983/9,100) Alignment: Virtuous +70 --> Virtuous +70 Battle Status: Suppressed Specialization: Aura:
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
- (Master Training Week 2) Let Sleeping Cats Lie = 611 Zeni, 311 EXP, 803 SP, and 6 TP
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 13 13 (8,983/9,100) --> 15 (10,593/12,000) +7 TP Alignment: Virtuous +70 --> Virtuous +70 Battle Status: Suppressed Specialization: Aura:
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
- (Master Training Week 3) Time to go All Out! = 552 Zeni, 300 EXP, 765 SP, and 6 TP
Learning - Mind Reading: Defense. Allows the user to Dodge 1 Technique once per battle at no Fatigue cost. This cannot be used against an opponent who has Telepathy, unless you also have Telepathy. You must still be able to Dodge the Incoming Technique. Affected by T0 Cooldown (20 TP)
- Thundershock Storm (18 Fat): Energy. Releasing ki to the sky, your energy colludes with the natural elements, and unleashes a storm of raw lightning from above! Hard to Block, Deflect or Dodge, Stun 1 | Can be sustained indefinitely to use up to 2/turn. If Sustained, treat as a T2 for 2 actions, 12 Fatigue, 13% Ki and full effects. If at any point it is not Sustained, the main T3 version will need to be used again to start the sustain. (15 TP)
- Final Flash (30 Fat): Energy. A powerfully charged wave of energy emphasizing charging prowess. Cannot be blocked, Hard to Negate/Overwhelm. Can be charged up to 3x, each Charge increasing Base Damage by 7%. If Charged, Cannot be Negated/Overwhelmed. Charges may persist through turns. (20 TP)
Equipment - Removing: N/A
- Equipping: Personal Accountant to Mansion (7/7 Slots)
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 15 (10,593/12,000) --> 17 (14,500/15,299) +8 TP Alignment: Virtuous +70 --> Virtuous +96 Battle Status: Suppressed Specialization: Aura: Cerulean +3% Str/Ki/Agi/Dura
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)
Purchases - Training Room: Ship/Property | 1 Slot | +10% to SP Gains (6,000 Zeni)
- Fortress | 10 Addon Slots (8,000 Zeni)
- Important Documents: Ship / Property | 1 Slot | +5% to Zeni Gains (3,000 Zeni)
- Safe: Ship / Property | 1 Slot | Only lose 50% if Zeni is stolen in a Death Battle (3,000 Zeni)
- Extra Weight | +5% SP Gains | -3% All Stats | Can only be added to Weighted Armor (5,000 Zeni)
Learning - Ultra Divine Strike (25 Fat): Harnessing the power of the Divine Water that flows through you, you can not only use it to heal yourself, but also to take those impurities to strike back at an opponent!
You can choose to pay 2 Fatigue for each separate stack of status effect on you to cleanse them upon use of this technique, up to 4. For 2 more (each), you can add those statuses to this technique for this use.
Dual-Stat (20 TP)
Equipment - Removing: N/A
- Equipping: Training Room to Fortress (1/10 SLots)
Important Documents, Training Room, and Safe to Fortress (4/10 Slots)
Notes - Using Heart Brannock for Unbeatable Android: Update consumable. A strange, hand held device capable of taking an X-ray measurement of your heart. When used on your update, you can double or negate a karma reward from a mission completed that week! +20 Karma instead of +10
Consuming Bandage's bandage
Bandages' bandage: A piece of bandages the mummy's bandages. They seem to move and squirm in your hand with a will all their own. The longer you hold it, the more certain you are that voices whisper to you of paths to power. Consumable. When consumed, the next mission you do, up to hard missions, reduces its word requirement by 25% without negative effect to your rewards.
Basics Location/Traveling: Earth Travel Method: CC Mark III Luxury Ship Dead or Alive: Alive Level: 7 (14,500/15,299) --> 17 (14,623/15,299) Alignment: Virtuous +96 --> Virtuous +96 Battle Status: Suppressed Specialization: Aura: Cerulean +3% Str/Ki/Agi/Dura
Gains (May include up to 3 missions, 5 personal roleplays, 3 cbox/forum battles, 3 cbox/forum spars, 2 IC cbox rps, 1 master training, and unlimited misc.)