Post by Cane on Aug 25, 2021 2:15:12 GMT
Character Name: Cane
Character Level: 8
Current EXP: 2,904
Power Level: 43,196
HP: 32,397
Strength: 0
Ki: 0
Agility: 0
Durability: 21,598
Zeni: a lot
Saga Tokens: 2
Racial Traits: Determination & The Yamcha Effect
Alignment: Indecisive
Specialization: N/A
Out Of Battle: Cultural Dissociation - +15% SP, -10% Zeni gains. | Severing his ties with society has allowed Cane to focus on his true goals at the cost of having no way of accruing material wealth.
In Battle: Inherited Will - At the start of each of Cane's own turns, his Durability is increased by 2% up to a maximum of 15%. | For the sake of those his fate has crossed with, it absolutely necessary that he continues to live and uphold their legacy.
Tier 2:
Tier 3:
Tier 4:
Weapon:
Head: Dirty Baseball Cap | +10% Dura
Hand:
Chest: Weighted Shirt + Extra Weight
Waist: Weighted Belt + Extra Weight
Legs: Weighted Greaves + Extra Weight
Feet:
Accessory: Central City Remembrance Medallion + Bigger Wishbone Half
Inventory: Dirty Baseball Cap x1 [E], Old Coupon x1, Anniversary Pin x1, Denki corp TOS "Kaiju" Serum x2, Princess Snake's invitation x1, Seed of Potential x2, Central City Remembrance Medallion x1, Red Rose x1, Fruit of the Earth x11, Seeker Crow x1, Smokescreen x6
Property: Kanassan Banner Ship + Smuggling Compartments [wherever Cane currently is], Recovered Space Pod [Kanassa]
Epic Gamer Lore!! :DDDDDDDDD
A human from Earth who claims to have become a vampire... Watch out! Has a disdain for authority figures and lawmen. Very poor control over conscious ki manipulation, and tries to make up for it by relying on firearms and other weaponry.
Allies:
- Snap: Though they are not close, Cane respects his strength and virtue. Was saved by Snap twice, and feels indebted.
Neutral:
- Dagon: Only met his disguise. Protected Cane, but his ruthless brutality in combat left Cane questioning his nature.
- Wesenbrand: Briefly met during the North City Incident. Innate distrust due to government affiliation.
- Broly: Witnessed him during the North City Incident. Doesn't remember him much.
Enemies:
- Kintsuki/Ceriac: Kintsuki nearly killed Cane when the former came to wreak havoc on Earth. Swears revenge, yet unfulfilled.
- Blackwood: Had struck Cane for refusing to fight, who, feeling outmatched, fled the scene. Swears revenge, yet unfulfilled.
NPCs:
- Nasci: A socially indept vampire who supposedly performed a blood transfusion on Cane. They live together in the mountains.
- Orange: A woman who is close with Nasci and Cane. Acts like a guardian to them. Claims to be a fairy who has lived for a long time, even though she looks like a regular human...
Buu Saga:
- Mortally wounded after being attacked by Kintsuki. Later found by Orange, who carried him home. In an attempt to save his life, Nasci gave him some of her own blood. Though it worked, he might have become not quite human as a result.
Beerus Saga:
- Summoned Shenron alongside Snap, and wished for "food that would last a hundred years." Has a large supply of beef jerky, as a result.
- Got into a scuffle against Blackwood and his mafia. While Dagon stole Blackwood's attention, Cane made a break for it.
Character Level: 8
Current EXP: 2,904
Power Level: 43,196
HP: 32,397
Strength: 0
Ki: 0
Agility: 0
Durability: 21,598
Zeni: a lot
Saga Tokens: 2
Racial Traits: Determination & The Yamcha Effect
Alignment: Indecisive
Specialization: N/A
Out Of Battle: Cultural Dissociation - +15% SP, -10% Zeni gains. | Severing his ties with society has allowed Cane to focus on his true goals at the cost of having no way of accruing material wealth.
In Battle: Inherited Will - At the start of each of Cane's own turns, his Durability is increased by 2% up to a maximum of 15%. | For the sake of those his fate has crossed with, it absolutely necessary that he continues to live and uphold their legacy.
Techniques
Tier 0:
Technique | Fatigue | Details | Type |
Absolute Barrier | Varies | Cover yourself in an immense barrier, keeping everything else out... even if you can't do anything in return! Must be first action, immune to all damage/effects. Takes your entire turn of actions. Ends at the start of your next turn, and you pay 5 Fatigue for each tier of each attack that struck while the barrier was active. | T0 Cooldown | |
Aura Guard (custom) | 2 | +10% durability. Takes an action and 2 fatigue to activate, but may be sustained for no action and 1 fatigue. | Power Up |
It's Useless! (signature) | 10 | The user acts unfazed by an incoming attack, attempting to invoke a feeling of hopelessness in the enemy. For one action, this technique can be used to augment a defense against a non-T1 tech. For the attacker, the defended tech will have its fatigue cost increased by 2 for the remainder of the battle. | |
Telepathy | N/A | A brief and quick picture of an incoming attack is played before your mind and gives you just enough time to react. All Defense requirements on the 'Hard To' scales are reduced by 1. Takes no Actions, Once per battle. | |
Telekinetic Shield | Varies | Defense Utilizing your mental training, you reach out into the world and grab ahold of the closest object you can find to use for defense. You may Block an incoming T3 or lower attack, but you reduce the damage by twice the usual amount, which can break the cap on Block. If used against Tier 1 attacks, you may Block two in one action. This costs 2/4/6 Fatigue depending on the tier of the attack you're defending Twice Per Battle | |
Ginyu Pose #5 | N/A | 10% to Durability for the rest of Battle. (Once per battle, 2 Actions to perform) | |
Suppression | N/A | The ability to hide or reduce one’s power to any level they desire. In battle, the user can choose to start the battle with their stats reduced by any percent they choose. All stats must be reduced by the same percentage. The user can spend one action to change the level of suppression or release it entirely. Passive ability, costs no fatigue and any fatigue that is accumulated while suppressed is reduced by the same percentage as the suppression. | |
Protective Bubble | 4 | User forms a weak sphere of energy around their body, Nullifying any two Tier 1 or one Tier 2 technique. Uses 1 action. Twice per Battle | |
Sense | N/A | The ability to sense the power levels of others, negating the need for a scouter. Does not give the user an exact number like a scouter would, but does give an accurate feel for comparing another person’s power their own. Grants a passive 10% decrease to all defense requirements, unless your opponent also has Sense. Cannot be used on Cyborg or Energy Dependent androids. Passive. |
Tier 2:
Technique | Fatigue | Damage | Details |
Rapid Sword Slash | 12 | 13% Str | Physical. The user slashes at their opponent multiple times over and over before delivering one final mighty slash. Hard to Kiai. Cuts. |
Tier 3:
Technique | Fatigue | Damage | Details |
Pulse Ball | 20 | 30% Ki | Energy. User creates a giant energy ball that can be shot with one hand, moves slow but powerful. |
Tier 4:
Technique | Fatigue | Damage | Details |
Items and Weapons
Weapon:
Head: Dirty Baseball Cap | +10% Dura
Hand:
Chest: Weighted Shirt + Extra Weight
Waist: Weighted Belt + Extra Weight
Legs: Weighted Greaves + Extra Weight
Feet:
Accessory: Central City Remembrance Medallion + Bigger Wishbone Half
Inventory: Dirty Baseball Cap x1 [E], Old Coupon x1, Anniversary Pin x1, Denki corp TOS "Kaiju" Serum x2, Princess Snake's invitation x1, Seed of Potential x2, Central City Remembrance Medallion x1, Red Rose x1, Fruit of the Earth x11, Seeker Crow x1, Smokescreen x6
Property: Kanassan Banner Ship + Smuggling Compartments [wherever Cane currently is], Recovered Space Pod [Kanassa]
Epic Gamer Lore!! :DDDDDDDDD
Bio
A human from Earth who claims to have become a vampire... Watch out! Has a disdain for authority figures and lawmen. Very poor control over conscious ki manipulation, and tries to make up for it by relying on firearms and other weaponry.
Relationships
Allies:
- Snap: Though they are not close, Cane respects his strength and virtue. Was saved by Snap twice, and feels indebted.
Neutral:
- Dagon: Only met his disguise. Protected Cane, but his ruthless brutality in combat left Cane questioning his nature.
- Wesenbrand: Briefly met during the North City Incident. Innate distrust due to government affiliation.
- Broly: Witnessed him during the North City Incident. Doesn't remember him much.
Enemies:
- Kintsuki/Ceriac: Kintsuki nearly killed Cane when the former came to wreak havoc on Earth. Swears revenge, yet unfulfilled.
- Blackwood: Had struck Cane for refusing to fight, who, feeling outmatched, fled the scene. Swears revenge, yet unfulfilled.
NPCs:
- Nasci: A socially indept vampire who supposedly performed a blood transfusion on Cane. They live together in the mountains.
- Orange: A woman who is close with Nasci and Cane. Acts like a guardian to them. Claims to be a fairy who has lived for a long time, even though she looks like a regular human...
Timeline
Buu Saga:
- Mortally wounded after being attacked by Kintsuki. Later found by Orange, who carried him home. In an attempt to save his life, Nasci gave him some of her own blood. Though it worked, he might have become not quite human as a result.
Beerus Saga:
- Summoned Shenron alongside Snap, and wished for "food that would last a hundred years." Has a large supply of beef jerky, as a result.
- Got into a scuffle against Blackwood and his mafia. While Dagon stole Blackwood's attention, Cane made a break for it.