Post by Tien on Oct 6, 2022 14:06:19 GMT
Character Name: Tienshinhan
Character Level: 7
Current EXP: 2,230/2,799
Power Level: 25,000
HP: 4,688
Strength: 3,125
Ki: 3,125
Agility: 3,125
Durability: 3,125
Fatigue: 175
Spent SP: 12,500
Saved SP: 5,539
TP: 20
Zeni: 6,154
Saga Tokens: 0
Racial Traits: Determination: Reduce all fatigue costs by 10% while below 50% health or above half fatigue, can stack for 20% reduced fatigue costs
The Yamcha Effect: “Don’t worry guys, I got this”. All damage against characters with a lower power level than you is increased by +15%.
Character Traits: (WIP)
Alignment: Virtuous (+50)
Aura: N/A
Specialization: N/A
Techniques:
Tier 0 Techniques:
Sense: (N/A Fat) The ability to sense the power levels of others, negating the need for a scouter. Does not give the user an exact number like a scouter would, but does give an accurate feel for comparing another person’s power their own. Grants a passive 10% decrease to all defense requirements, unless your opponent also has Sense. Cannot be used on Cyborg or Energy Dependent androids. Passive. - Must learn on Earth
Tier 2 Techniques:
Dodon Ray: (+11 Fat/14% Ki) A beam of explosive energy utilized by the Crane School. Energy. Hard to Dodge or Deflect - Master Shen.
Kamehameha: (+13 Fat/16% Ki) A powerful concentrated wave of energy fired from both hands. The user cups their hands behind one side and chants the name. Energy. Can be charged 1x, increasing Base Damage by 3%. If charged, gains Hard to Clash. - Non-Neutral Only. Must Learn on Earth.
Tri Beam: (+10 Fat/15% Ki) The user puts their hands together in front of them in the form of a triangle. The centre of which can be used to ‘zoom in’ as it charges energy. Energy. Can sacrifice up to 10% HP to increase damage up to 25% Ki. - Shen
Volleyball Fist: Set: (+11 Fat/11% Str) The user, capitalizing on a stunned opponent, dives low to deliver a punch to send them airborne. Physical. If target is affected by Stun, this is Hard to Dodge or Deflect. Any Stun inflicted on the opponent is extended by 1 round. This attack cannot be used again until Volleyball Fist: Spike is used.
Tier 3 Techniques:
Neo Tri Beam: (+15 Fat/25% Ki) Performed in the same manner as Tri-Beam but with much greater force. It drains into one’s life force as well as their ki due to it’s high power. Energy. Can sacrifice up to 20% Health to increase damage up to 45% Ki. - Requires Tri Beam.
Tier 4 Techniques:
Volleyball Fist: Spike: (+31 Fat/36% Str) The finish to the Volleyball Fist attack, utterly devastating, despite being unusual. Physical. If "Volleyball Fist: Set" was used last round and opponent is still stunned from its effect, this gains Cannot Dodge or Deflect. Broken. Crush. After this hit, all Stun is removed from the target.
Items & Weapons:
Weapon:
Weapon Add-On:
Head:
Head Add-On:
Hand:
Hand Add-On:
Chest: Weighted Shirt: -3% All Stats, +5% SP Gains
Chest Add-On: Extra Weight: +5% SP Gains, -3% All Stats
Waist:
Waist Add-On:
Legs:
Legs Add-On:
Feet:
Feet Add-On:
Accessory:
Accessory Add-On:
Inventory:
Proto Light Ship (Light Ship | 2 Person Limit | 0 Add-on Slots | Breaks after 5 Travels)
Precision Potion x2 (A single attack each turn gains a "Hard to" aimer it didn't previously have. 3 Round Duration)
PEDs (Increases your Strength by 15% until the battle ends.)
Mystical Extract (Increases your Ki by 15% until the battle ends.)
Adrenaline Shot (Increases your Agility by 15% until the battle ends.)
Bone Densifier (Increases your Durability by 15% until the battle ends.)
Bandages x3 (Removes the Cut, Fracture, Cripple, Gouge, Dim, Overheat Status Effects. Can stack up to 3 for a single Battle Item slot)
Old Coupon - An old coupon clipped from a magazine. Can be exchanged for a one-off training session with a master of opposing alignment (Consumable | Other requirements must first be met).
Dirty Baseball Cap - A dirty, but perfectly fitting cap with your favorite team's logo embroidered on it (Slot: Head | +10% Durability)
Puar's Petunia: A Petunia flower that smells really nice. Battle Item: Restores 5% HP.
Astral Crystal: A magical crystal that lets you spar with a someone on another planet once a week via your mind.
Fangs' Blood: The blood of famed boxer Fangs the vampire. All the warning labels on this bottle make you wonder if drinking it is a good idea... when consumed, regenerate 10% hp every round for 5 rounds. Consumable, can only use once.
Character Level: 7
Current EXP: 2,230/2,799
Power Level: 25,000
HP: 4,688
Strength: 3,125
Ki: 3,125
Agility: 3,125
Durability: 3,125
Fatigue: 175
Spent SP: 12,500
Saved SP: 5,539
TP: 20
Zeni: 6,154
Saga Tokens: 0
Racial Traits: Determination: Reduce all fatigue costs by 10% while below 50% health or above half fatigue, can stack for 20% reduced fatigue costs
The Yamcha Effect: “Don’t worry guys, I got this”. All damage against characters with a lower power level than you is increased by +15%.
Character Traits: (WIP)
Alignment: Virtuous (+50)
Aura: N/A
Specialization: N/A
Techniques:
Tier 0 Techniques:
Sense: (N/A Fat) The ability to sense the power levels of others, negating the need for a scouter. Does not give the user an exact number like a scouter would, but does give an accurate feel for comparing another person’s power their own. Grants a passive 10% decrease to all defense requirements, unless your opponent also has Sense. Cannot be used on Cyborg or Energy Dependent androids. Passive. - Must learn on Earth
Tier 2 Techniques:
Dodon Ray: (+11 Fat/14% Ki) A beam of explosive energy utilized by the Crane School. Energy. Hard to Dodge or Deflect - Master Shen.
Kamehameha: (+13 Fat/16% Ki) A powerful concentrated wave of energy fired from both hands. The user cups their hands behind one side and chants the name. Energy. Can be charged 1x, increasing Base Damage by 3%. If charged, gains Hard to Clash. - Non-Neutral Only. Must Learn on Earth.
Tri Beam: (+10 Fat/15% Ki) The user puts their hands together in front of them in the form of a triangle. The centre of which can be used to ‘zoom in’ as it charges energy. Energy. Can sacrifice up to 10% HP to increase damage up to 25% Ki. - Shen
Volleyball Fist: Set: (+11 Fat/11% Str) The user, capitalizing on a stunned opponent, dives low to deliver a punch to send them airborne. Physical. If target is affected by Stun, this is Hard to Dodge or Deflect. Any Stun inflicted on the opponent is extended by 1 round. This attack cannot be used again until Volleyball Fist: Spike is used.
Tier 3 Techniques:
Neo Tri Beam: (+15 Fat/25% Ki) Performed in the same manner as Tri-Beam but with much greater force. It drains into one’s life force as well as their ki due to it’s high power. Energy. Can sacrifice up to 20% Health to increase damage up to 45% Ki. - Requires Tri Beam.
Tier 4 Techniques:
Volleyball Fist: Spike: (+31 Fat/36% Str) The finish to the Volleyball Fist attack, utterly devastating, despite being unusual. Physical. If "Volleyball Fist: Set" was used last round and opponent is still stunned from its effect, this gains Cannot Dodge or Deflect. Broken. Crush. After this hit, all Stun is removed from the target.
Items & Weapons:
Weapon:
Weapon Add-On:
Head:
Head Add-On:
Hand:
Hand Add-On:
Chest: Weighted Shirt: -3% All Stats, +5% SP Gains
Chest Add-On: Extra Weight: +5% SP Gains, -3% All Stats
Waist:
Waist Add-On:
Legs:
Legs Add-On:
Feet:
Feet Add-On:
Accessory:
Accessory Add-On:
Inventory:
Proto Light Ship (Light Ship | 2 Person Limit | 0 Add-on Slots | Breaks after 5 Travels)
Precision Potion x2 (A single attack each turn gains a "Hard to" aimer it didn't previously have. 3 Round Duration)
PEDs (Increases your Strength by 15% until the battle ends.)
Mystical Extract (Increases your Ki by 15% until the battle ends.)
Adrenaline Shot (Increases your Agility by 15% until the battle ends.)
Bone Densifier (Increases your Durability by 15% until the battle ends.)
Bandages x3 (Removes the Cut, Fracture, Cripple, Gouge, Dim, Overheat Status Effects. Can stack up to 3 for a single Battle Item slot)
Old Coupon - An old coupon clipped from a magazine. Can be exchanged for a one-off training session with a master of opposing alignment (Consumable | Other requirements must first be met).
Dirty Baseball Cap - A dirty, but perfectly fitting cap with your favorite team's logo embroidered on it (Slot: Head | +10% Durability)
Puar's Petunia: A Petunia flower that smells really nice. Battle Item: Restores 5% HP.
Astral Crystal: A magical crystal that lets you spar with a someone on another planet once a week via your mind.
Fangs' Blood: The blood of famed boxer Fangs the vampire. All the warning labels on this bottle make you wonder if drinking it is a good idea... when consumed, regenerate 10% hp every round for 5 rounds. Consumable, can only use once.