Post by Deleted on Dec 24, 2018 0:43:01 GMT
Character Information
Character Name:Hana
Character Level: 1
Current EXP: 0
Power Level: 1,000
HP: 300
Strength: 150
Ki: 100
Agility:100
Durability: 150
Zeni: 200 Z
Racial Traits:
Saiyan Pride: If health drops below 20% in battle, user regains 50% fatigue and receives a temporary 15% boost to all stats for 2 turns.
Evolved for battle: Your Saiyan genes have evolved over millennia for battle. Allows an extra action every other turn in battle.
Alignment: Evil
Specialization: Once you reach Level 10 and beyond, your character can take up a class. List that class and Level/Rank here.
Alliance: (if part of one)
Techniques
Tier 0: Can be purchased from the Technique Shop
Tier 1:
Power Up - (+5% Fatigue for every turn active) (+15% ki and strength)
Speed Burst - (+5% Fatigue) (+15% defense score)
Basic Energy Attack - (2-4% Fatigue) | (2-4% Ki Damage): Can choose between 2-4 fatigue when using this attack and it does an equal amount of damage.
Basic Melee Attack - (2-4% Fatigue) | (2-4% Str Damage): Can choose between 2-4 fatigue when using this attack and it does an equal amount of damage.
Basic Weapon Attack - (5% Fatigue) | (3% Str Damage): Inflicts Cut, Pierce or Broken Bone based on the weapon.
Respite: -10% Fatigue | Max of 2 per turn
Disarm - (5% Fatigue) | (3% Str Damage): If hits, opponent cannot benefit from their weapon next turn. Useable 3/battle
Block: Reduces Damage by 50% on T1s for 2% Fatigue, 40% on T2s for 4% Fatigue, 30% on T3s for 6% Fatigue, and 20% on T4s for 8% Fatigue. Always available.
Deflection: Requires at least 50% of your opponent’s ki attack score. ½ Ki + ½ Agility. Reduces damage by 50%. It takes 50% the fatigue of an attack to deflect.
Parry: Requires at least 50% of your opponent’s str attack score. ½ Dura + ½ Agility. Reduces damage by 50%. It takes 50% the fatigue of an attack to parry.
Dodging: Requires at least 75% of your opponent’s attack score (Str or Ki) in agility. It takes ¾ the fatigue of an attack to evade. (Negates all damage by dodging)
Negation: Negate an incoming energy or physical attack with one of your own. Your damage must meet or exceed the incoming attack's damage. Str Techs can only be Negated with Str Techs, and Ki Techs can only be Negated with Ki Techs.
Overwhelm: Overwhelm an incoming energy or physical attack with one of your own. Your damage must at least have double the incoming attack's damage. Str Techs can only be Negated with Str Techs, and Ki Techs can only be Negated with Ki Techs. Allows you to defend and attack with the technique used.
Tier 2: Another End 10% ki
13% Ki The user rushes towards their opponent and comes to a sudden stop in front of them as they aim their hand directly at them and fire a ki blast that sends their opponent flying backwards. Hard to dodge
Tier 3: Can be purchased from the Technique Shop
Tier 4: Can be purchased from the Technique Shop
Master Moves: Must be learned from Master Training (see each master's training page for details)
Items and Weapons
Weapon:
Head:
Hand:
Chest:
Waist:
Legs:
Feet:
Accessory:
Inventory: (dragon balls, senzu beans)
Property: (ships, land, houses)